No inflated shops. No pay-to-win. Just a market, a world, and whatever you can hold onto.
Auction house, buy orders, and physical money notes. Supply and demand are real because nobody's printing money.
A second currency earned from combat, spent on crates and spawners. One free key every hour you're online.
Combat tagging stops logout-escapes. Kill streaks put a target on the best players. Raiding is allowed.
Custom x-ray detection alongside GrimAC, tuned so real players don't get punished for playing fast.
Java and Bedrock share one world, one economy, one leaderboard. Join from anything.
Infinite escalating tasks, sell multipliers that level as you trade, and ranks that mean something.
Join clapcraft.net and see how far you get.
How to join